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Mythic AIExplore the prototype

An adventure
you can talk to.

Enter a world with an AI dungeon master. Speak your next move, talk to its characters, and take part in a story that responds to you.

A voice-driven tabletop roleplaying prototype.

The city of Aurelion

“The city glows along the Tidefields as sunset seals the canals in molten gold.”

“I walk down to the water.”

Illustrative exchange inspired by the prototype

You bring the next move.
The dungeon master answers.

At the table,
conversation comes first.

Mythic AI explores a simple idea: a roleplaying adventure should feel like a conversation you can join.

A world to step into.

Generated world settings establish the backdrop for your campaign. The dungeon master uses that setting to guide the adventure.

A voice in the story.

Speak directly to the dungeon master and characters. Voice input and spoken responses bring the exchange beyond a text box.

Room to interrupt.

Change direction while the dungeon master is speaking. The prototype supports interrupting a response so you can take your turn.

Meet the dungeon master.

A look inside the working prototype: voice controls, a campaign conversation, and a story waiting for your response.

Mythic AI prototype with microphone and playback controls and the dungeon master's spoken introduction to Aurelion
Actual prototype interface

A few things to know.

Can I play it now?

Mythic AI is a prototype. Its repository is available to explore the implementation and setup; this page does not offer a hosted game.

Is this an official Dungeons & Dragons product?

No. Mythic AI is an independent tabletop roleplaying experiment inspired by D&D. It is not affiliated with or endorsed by Wizards of the Coast.

Does it support voice?

The prototype includes voice input, spoken dungeon-master responses, and response interruption. Your local setup needs the services and configuration used by the project.

Is it a complete tabletop rules engine?

The project focuses on AI-guided storytelling and voice interaction. It should not be treated as a complete or rules-accurate replacement for a tabletop game system.

Every adventure starts
with a first move.

Explore the Mythic AI prototypeMore projects by Joshua Silva